Starting a new game
Working on `Victor` has been great. However, I realize now I have drastically underestimated the sheer amount of content that needs generated for a proper character driven story.
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Working on `Victor` has been great. However, I realize now I have drastically underestimated the sheer amount of content that needs generated for a proper character driven story.
This week was all about Photon's Multi-Climb tutorial and gaining deeper insight into KCC and KCC Processors.
One of the major dependencies in the chosen stack is Fusion's KCC. (Kinematic Character Controller) As it turns out, this is the base for A LOT of multiplayer games.