unity
Showing all items tagged with unity.
Projects
Tools
UQuerySelect
UQuerySelect is a lightweight search, select and replace tool for Unity Editor.
View details →Devlog
Building the test island and bug hunting
This one is not necessarily my fault. The error clearly stated: `UnityEditor.dll` referenced by user code, but this is not allowed.
Digging in to Multi-Climb
This week was all about Photon's Multi-Climb tutorial and gaining deeper insight into KCC and KCC Processors.
Shared hosting is not for open world level design
After trying to implement some more complicated interactions like sharing inventory and vehicles, I have learned that prefab loading can only be done on master-client. This breaks dynamic scene loading for all other players.
Moving on to KCC
One of the major dependencies in the chosen stack is Fusion's KCC. (Kinematic Character Controller) As it turns out, this is the base for A LOT of multiplayer games.
Loading updated assets
Excited to share one of the core deployment concepts of keeping short turn around on updates is feasible.
Project Victor Start
Inaugural project post for Victor. Getting back into Unity3D after a few years.