Digging in to Multi-Climb
This week was all about Photon's Multi-Climb tutorial and gaining deeper insight into KCC and KCC Processors.
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This week was all about Photon's Multi-Climb tutorial and gaining deeper insight into KCC and KCC Processors.
One of the major dependencies in the chosen stack is Fusion's KCC. (Kinematic Character Controller) As it turns out, this is the base for A LOT of multiplayer games.